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Relive your epic fantasy RPG battle experience through an immersive lane battler cooperative strategy card game!

Sign up to our newsletter and follow this project on Kickstarter before it launches September 29th, and the Spirit Necromancer will be added to your pledge for free.

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"As the heroes take on the boss, the sense of overwhelming odds as you work together to defeat this menace adds so much to the theme of this game. The challenge is unique and it keeps you coming back for more."

 - Mark Streed,
Dice Tower

"Boss Battle is an innovative game with a unique delay system and a variety of choices. The most casual and hardened of gamers will enjoy this intense one vs. many experience!"

"This is a really unique take on a skirmish game. I love that the board acts as a pseudo-timer and each card needs to be played in a specific level. This adds a whole different layer to the strategy and planning aspect of the game."

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Boss Battle captures the essence of turn-based RPG boss fights and transforms them into an immersive lane battler strategy card game.

Test your collaborative skills as a team by assembling a tailored party to face the distinct and unique challenges of every boss. Or, play as the boss and launch attack after attack to crush the heroes.

 

All parties level up to unlock more powerful abilities and refine their decks, with synergy of moves and abilities critical for winning the game.

  • 1-4 players

  • 14+

  • Competitive / Cooperative with Solo mode available

  • 45 - 60 minutes playtime

Adapt to the challenges on the board

Become the Boss

Play as unique Heroes or terrifying Boss monsters, each with their own strategies and playstyles.

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Timing Is the Battlefield

Cards enter a shared Queue where positioning, timing, and battlefield control determine the outcome of every fight.

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Endless Strategic Variety

Coordinate powerful team combos, adapt your strategy as you level up, and discover new synergies every battle.

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"The mode I’ve enjoyed the most is the Boss vs. other people and I feel like that’s where the game was really built. It’s designed to be a one vs. all. There’s a lot of cooperation where you get to work together."

- Jared, The Broken Seal

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Season 2 Coming Sept. 29th!

Boss Battle returns for round two with a fully refined edition of the original game, featuring updated mechanics, faster gameplay, improved solo & co-op systems, and the all-new Slime & Souls Expansion.

Face deadly new challenges with the Slime Boss, Cowboy Bard, and Gladiator Monk, alongside years of balance updates, redesigned components, and community-driven improvements.

Follow the campaign and join our newsletter before launch to receive the Spirit Necromancer Variant free with your pledge.

  • Discord

Since the last Kickstarter, we continued improving the game based on feedback we’ve received at conventions, on our Discord server and abroad.

 

Join us to stay up to date with the project, learn strategy insights and get invited to exclusive playtests!

Choose Your Playstyle

Be the heroes that defend the kingdom of Galdor from terrible forces spilling through the cracks of the spiritual realm, or become the evil seeking to destroy it!

Heroes

Runa the Warrior

The tank of the party, Runa charges head first into battle!

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Emistrea the Priestess

Use the forest's magic to heal or imbue buffs to your party.

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Aurileus the Mage

Charge your spell book and release stronger and stronger pyromancy spells!

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Sting the Thief

Duck and weave to unleash surprise attacks!

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Zareef the Bard

NEW! This bard-inspired playstyle is coming out in season 2!

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The Monk:

NEW! This street-fighter inspired is coming out in season 2!

Bosses

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Tavrog the Dragon

Scorch your foes to ash.

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Zaros the Necromancer

Amass an army of undead and gain powers to reach the epitome of Lich King.

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No. 2 the Slime

NEW! This hive-mind playstyle is coming out in season 2!

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Sign up to our newsletter and follow this project on Kickstarter, and the Spirit Necromancer will be added to your pledge for free!

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Reviews

Card Art

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Meet the Team

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Co-Designer & Art Director

Jessica Pierce

Wanting to capture the feeling of an RPG in a board game, Jess brings her affinity for animation and storytelling to fleshing out the characters’ abilities to reflect not just their playstyle, but be relatable to players.

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Systems Designer

Matt Martin

With experience in video game level design, Matt’s navigation of game mechanics is thorough and supported by a growing collection of board and roleplaying games, from Ticket to Ride, Dungeons & Dragons, to Everdell.

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Card Designer

PJ Vilsaint

After publishing four titles with his own game development studio for six years, PJ moved into Boss Battle designing the card effects. Bringing experience in game development, project management and marketing to the team, he ensures the system is not only fun but functional too.

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Lead Artist

Andrew McKinney

Trained as an actor, animator and illustrator, Andrew injects personality and story into every illustration for players to engage with on a personal level, while communicating what it does in the punchiest way possible.

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REST OF THE PARTY

  • Jennifer Reuter - Assets Artist & Marketer

  • Chris Steveson - Playtester

  • Sarah Donnelly

  • Mandy Lansford - Video & Web Designer

  • Amanda Bennet - Kickstarter Audio

  • Noelle Warner -Story Writer

  • Abram Valdez - Voice Actor

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Sign up to our newsletter and follow this project on Kickstarter, and the Spirit Necromancer will be added to your pledge for free!

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